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I’ve been feeling reinvigorated after LuffJam and messing around with new tools. A few months ago, I drew up and semi-coloured an initial first level design for the first level, a small house. However, I’m no artist, and definitely lack spacial conception, so I took my first piece and made a mock up in the…
This marks the first official devlog for my first [big] game (currently nicknamed Project Ascendancy). The idea for this project was first outlined several years ago with a heart-hearted attempt to make it in Gamermaker, but I don’t have the patience for pixel art, and there was some other stuff going on. Cut forward to…